Building Social Software for the Anti-Social

19 December 2011

User interface guidelines from one of my fav blogs, Building Social Software for the Anti-Social.

What I especially echo is tje points which we should all breathe into our public software and systems.

  1. Radically lower the bar for participation.
  2. Trusting (some of) your users.
  3. Rules can be fun and social.
  4. All modern website design is game design.
  5. Thoughtful game design creates sustainable communities.
  6. Some moderation required

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